Umberto Castellani

Castellani Umberto,  October 9, 2017
Position
Full Professor
Academic sector
INFO-01/A - Informatics
Research sector (ERC-2024)
PE6_8 - Computer graphics, computer vision, multimedia, computer games

PE6_11 - Machine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)

Research sector (ERC)
PE6_8 - Computer graphics, computer vision, multi media, computer games

PE6_11 - Machine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)

Office
Ca' Vignal 2,  Floor 1,  Room 47
Telephone
+39 045 802 7988
E-mail
umberto|castellani*univr|it <== Replace | with . and * with @ to have the right email address.
Personal web page
http://profs.sci.univr.it/~castellani

Office Hours

Tuesday, Hours 11:00 AM - 1:00 PM,   Ca' Vignal 2, Floor 1, room 47
The meeting can be organized online (please write to: umberto.castellani@univr.it).

Curriculum

Umberto Castellani works on the intersections between computer vision, computer graphics and machine learning:
  • 3D Acquisition from images and range sensors, structure and motion.
  • 3D Registration, multiple view registration, semantic segmentation of 3D objects,
  • Synthesis and modelling for rendering and animation of 3D objects,
  • Real time interaction and visualization, videogames, augmented reality, virtual reality,
  • 3D reconstruction of deformable 3D objects from images, morphable models, 
  • Analysis of 3D data, characterization of rigid and non-rigid shapes, spectral methods, diffusion geometry,
  • Data driven  analysis, deep learning on geometric objects, support vector machine and multiple kernel learning,
The research activities is developed within european projects and MIUR projects. He is working with companies of the game industry  (http://www.mastergamedev.it/), spin-off and other local companies. He is very active on biomedical research for the morphological characterization of pathologies in psychiatry.

Modules

Modules running in the period selected: 80.
Click on the module to see the timetable and course details.

Course Name Total credits Online Teacher credits Modules offered by this teacher
Bachelor's degree in Computer Science Computer Graphics (2024/2025)   6  eLearning (Teoria)
(Laboratorio)
Master's degree in Computer Science and Engineering Graphics Programming (2024/2025)   6  eLearning (Teoria)
(Laboratorio)
Master's degree in Artificial intelligence HCI – Intelligent Interfaces (2024/2025)   6  eLearning (Theory)
(Laboratory)
Professional Master's programme in Computer game development Fundamentals of human-computer interaction (2024/2025)   2   
Master's degree in Computer Engineering for Robotics and Smart Industry Computer Vision (2023/2024)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Science and Engineering Graphics Programming (2023/2024)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Engineering for Robotics and Smart Industry Robotics, Vision and Control (2023/2024)   6  eLearning VISION AND CONTROL
Master's degree in Computer Engineering for Robotics and Smart Industry Computer Vision (2022/2023)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Engineering for Robotics and Smart Industry Digital design (2022/2023)   6  eLearning
Master's degree in Computer Science and Engineering Graphics Programming (2022/2023)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Engineering for Robotics and Smart Industry Robotics, Vision and Control (2022/2023)   6  eLearning VISION AND CONTROL
Master's degree in Computer Engineering for Robotics and Smart Industry Computer Vision (2021/2022)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Engineering for Robotics and Smart Industry Digital design (2021/2022)   6  eLearning
Master's degree in Computer Science and Engineering Graphics Programming (2021/2022)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Engineering for Robotics and Smart Industry Robotics, vision and control (2021/2022)   6  eLearning VISION AND CONTROL
Master's degree in Computer Engineering for Robotics and Smart Industry Computer Vision (2020/2021)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Science and Engineering Graphics Programming (2020/2021)   6  eLearning (Teoria)
(Laboratorio)
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2020/2021)   12  eLearning II MODULO PARTE (P)
Master's degree in Computer Engineering for Robotics and Smart Industry Robotics, vision and control (2020/2021)   6  eLearning VISION AND CONTROL
Master's degree in Computer Science and Engineering Computer Vision (2019/2020)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Science and Engineering Image and volume data analysis (2019/2020)   6  eLearning (Teoria)
(Laboratorio)
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2019/2020)   12  eLearning II MODULO PARTE (P)
Master's degree in Computer Science and Engineering Computer Vision (2018/2019)   6  eLearning (Laboratorio)
(Teoria)
Master's degree in Computer Science and Engineering Human-computer Interaction (2018/2019)   6  eLearning (Laboratorio)
(Teoria)
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2018/2019)   12  eLearning II MODULO PARTE (P)
Master's degree in Computer Science and Engineering Computer Vision (2017/2018)   6  eLearning
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2017/2018)   12  eLearning II MODULO PARTE (P)
I MODULO PARTE (I)
Professional Master's programme in Computer game development Fundamentals of human-computer interaction (2017/2018)   2   
Master's degree in Computer Science and Engineering Computer Vision (2016/2017)   6  eLearning
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2016/2017)   12  eLearning I MODULO PARTE (I)
II MODULO PARTE (P)
Master's degree in Computer Science and Engineering Computer Vision (2015/2016)   6   
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2015/2016)   12    I MODULO PARTE (I)
II MODULO PARTE (P)
Master's degree in Computer Science and Engineering Computer Vision (2014/2015)   6   
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2014/2015)   12    I MODULO PARTE (I)
II MODULO PARTE (P)
Master's degree in Computer Science and Engineering Computer Vision (2013/2014)   6   
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2013/2014)   12    I MODULO PARTE (I)
II MODULO PARTE (P)
Master's degree in Mathematics Mathematical methods in image processing and shape analysis (seminar course) (2013/2014)   6   
Master's degree in Computer Science and Engineering Computer Vision (2012/2013)   6   
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2012/2013)   12    II MODULO PARTE (P)
I MODULO PARTE (I)
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2011/2012)   12    II MODULO PARTE (P)
I MODULO PARTE (I)
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2010/2011)   12    II MODULO PARTE (P)
I MODULO PARTE (I)
Master's degree in Computer Science and Engineering Human-computer Interaction (2009/2010)   6   
Master’s degree in Publishing and Journalism Informatics and multimedia production (m) (2009/2010)   12    II MODULO PARTE (P)
I MODULO PARTE (I)
Professional Master's programme in Computer game development Fundamentals of Interaction Design (2009/2010)   4   
Master's degree in Fine Arts and Archaeology Informatics for cultural heritage (m) (2008/2009)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia design and production (s) (2008/2009)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia computer science (s) (2007/2008)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia design and production (s) (2007/2008)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia computer science (s) (2006/2007)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia design and production (s) (2006/2007)   6   
Masters in Journalism (until 2007-2008) Computing devices for the journalists (s) (2005/2006)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia computer science (s) (2005/2006)   6   
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia design and production (s) (2005/2006)   6   
Degree in Communication Science: publishing and journalism Basic Information Technology (i) (2004/2005)   6     
Degree in Arts and HUmanities Basic Information Technology (i) (2004/2005)   3     
Masters in Publishing and Multimedia Communication (until 2007-2008) Multimedia computer science (s) (2004/2005)   6     

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Research groups

Vision, Images, Patterns and Signals (VIPS)
VIPS activities are devoted to the analysis, recognition, modeling and prediction of multivariate multidimensional signals and patterns by artificial intelligence and machine learning techniques. Specific expertise and application domains include image processing, computer vision, pattern recognition, machine learning, human-machine interaction, computer graphics, mixed reality and gaming, analysis and modeling of biomedical and neuroscience data for both basic and translational research.
Research interests
Topic Description Research area
Neuroimaging The main activity is in the field of neuroimaging, including structural (diffusion MRI) and functional (EEG, fNIRS, functional MRI) imaging as well as perceptual analysis through cognitive science methods. The goal is to gain an holistic view of human brain when inspected in specific conditions by the integration of multi-modal multi-scale probing and modeling. In addition, advanced computer vision and pattern recognition methods are employed for designing numerical biomarkers for the characterization of healthy and pathological conditions. Bioinformatics and medical informatics
Life and medical sciences
Projects
Title Starting date
Deep matching for structure from motion (DEMO)” 11/15/23
Automatic Reconstruction and Interactive simulation of non-rigid shape for computer-aided cloth design (I-CLOTH). 9/28/23
Model based visual inspection 3/2/23
Percorsi digitali veronesi 4/1/21
Automazione di misure antropometriche da scansioni digitali 3D di corpi umani - fase 3 2/18/20
Sky System 10/15/19
Automazione di misure antropometriche da scansioni digitali 3D di corpi umani - fase 2 8/1/19
Generazione procedurale di ambienti di guida 2/1/19
SARAS - Smart Autonomous Robotic Assistant Surgeon 1/1/18
Algorithms for quality control on an industrial production line 12/1/16
Allineamento automatico e gestione nuvole di punti provenienti da diversi tipi di sensori 7/29/16
Studio e sviluppo di algoritmi per il controllo qualità su linea di produzione industriale 7/7/16
Ricostruzione tridimensionale a partire da immagini in ambiente controllato 3/8/16
Studio e sviluppo di algoritmi per la ricostruzione geometrica di oggetti da una coppia stereo di telecamere a scansione lineare 1/19/16
Consulenza e supporto allo sviluppo di un algoritmo di ricostruzione geometrica di tipo globale e implementazione interfaccia utente di tipo SaaS 7/21/14
Metodi Automatici per la Video Analisi del Traffico Leucocitario 11/11/13
BrainFit: Trattografia da risonanza in diffusione per la pianificazione radioterapica e chirurgica (PRIN 2009) 10/17/11
SANDMED: Shape ANalysis for the Diagnosis of METabolic Disorders 4/17/10
Leveraging on Intensity images for Reverse Engineering, Laser scanner Improvement for Reverse Engineering (LIRE) - Joint Project 2009 2/1/10
SIMBAD - Similarity-Based Pattern Analysis and Recognition 4/1/08
INtelligent Vision system for Industrial Automation (INVIA) - Joint Project 2005 3/13/07
Segmentazione e definizione di descrittori efficienti di oggetti tridimensionali. 3-SHIRT (PRIN 2006) 2/9/07
Ottimazione finale di un programma interattivo per la resa grafica di pavimentazioni a partire da immagini fotografiche - Parte 3 12/15/06
Adattamento del SW di calibrazione al Killing Sensing System e messa a punto del SW di processing per 3D Acoustic Camera 10/17/06
Sviluppo di un programma interattivo per la resa grafica di pavimentazioni ed opere in muratura a partire da immagini fotografiche - Parte 2 4/4/06
Metodi computazionali per l'acquisizione della forma e del moto del corpo umano mediante tecniche attiche attive e passive (PRIN 2005) 1/30/06
Sviluppo di un programma interattivo per la resa grafica di pavimentazioni ed opere in muratura a partire da immagini fotografiche - Parte 1 11/17/05
Studio e sperimentazione di metodi efficienti per l'analisi di dati tridimensionali 10/1/05
Studio e sperimentazione di un sistema intelligente per la rilevazione automatica di difetti su flaconi ad uso farmaceutico 7/13/05
Implementazione Sistema Visione IA 11/10/04
Tecniche di analisi e sintesi multimodale per la realtà aumentata e l'interazione uomo–macchina 7/1/04
Studio e sviluppo di algoritmi di elaborazione dati 3D acustici di elevata risoluzione - Fase 1 2/6/04
Sistema automatico di acquisizione e modellazione 3D a basso costo (LIMA3D) 12/1/03
Implementazione del Sistema di Visione IA 6/9/03
ARROV - Augmented Reality for Remotely Operated Vehicles based on 3D acoustical and optical sensors for underwater inspection and survey (project no. GRD1-2000-25409) 1/1/01




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