package it.univr.life; public class Blinker extends Figure { public Blinker(int startX, int startY) { super(startX, startY); } @Override public Cell mkAliveCellAt(int x, int y) { x = x - startX; y = y - startY; return 0 <= x && x <= 2 && y == 0 ? new Cell(true) : null; } }