Human-computer Interaction (2009/2010)

Course code
Name of lecturer
Umberto Castellani
Umberto Castellani
Number of ECTS credits allocated
Other available courses
Academic sector
Language of instruction
2nd Semester dal Mar 1, 2010 al Jun 15, 2010.

Lesson timetable

2nd Semester
Day Time Type Place Note
Monday 9:30 AM - 11:30 AM lesson Laboratory Alfa  
Wednesday 8:30 AM - 10:30 AM lesson Lecture Hall I  

Learning outcomes

The program is composed of two parts: part 1 (theoretical) and part 2 (practical). Regarding part 1, the fundamentals of human computer interaction will be introduced by focusing on the human, the computer and the interaction. The rules of design will be introduced by highlighting both the interaction paradigms and the design of user interfaces. Finally, we will exploit the use of visual interface and augmented reality. Regarding part 2, both practical and theoretical components of an augmented reality application will be considered.


“Human Computer Interaction”. Alan Dix, Janet Finlay, Gragory D. Abowd, Russell Beale.

“The design of everyday things”. Donald A. Norman.

“Appunti di visione computazionale”. Andrea Fusiello.

More details on the course webpage:


Part 1:
- Introduction to human computer interaction.
- The human.
- The computer.
- The interaction.
- Paradigms.
- Interaction design basics.
- Design rules.
- Interface desing.
- Ubiquitous computing and augmented reality.
- 3D interfaces.

Part 2:
- Camera model.
- Calibration.
- Exterior orientation.
- Graphical user interface.

Assessment methods and criteria

The exam is composed of a written part and of a discussion of a elaborate project in agreement with the teacher.