|Monday||9:30 AM - 11:30 AM||lesson||Laboratory Alfa|
|Wednesday||8:30 AM - 10:30 AM||lesson||Lecture Hall I|
The program is composed of two parts: part 1 (theoretical) and part 2 (practical). Regarding part 1, the fundamentals of human computer interaction will be introduced by focusing on the human, the computer and the interaction. The rules of design will be introduced by highlighting both the interaction paradigms and the design of user interfaces. Finally, we will exploit the use of visual interface and augmented reality. Regarding part 2, both practical and theoretical components of an augmented reality application will be considered.
“Human Computer Interaction”. Alan Dix, Janet Finlay, Gragory D. Abowd, Russell Beale.
“The design of everyday things”. Donald A. Norman.
“Appunti di visione computazionale”. Andrea Fusiello.
More details on the course webpage: http://profs.sci.univr.it/~castella/HCI_0910/HCI_0910.html
- Introduction to human computer interaction.
- The human.
- The computer.
- The interaction.
- Interaction design basics.
- Design rules.
- Interface desing.
- Ubiquitous computing and augmented reality.
- 3D interfaces.
- Camera model.
- Exterior orientation.
- Graphical user interface.
The exam is composed of a written part and of a discussion of a elaborate project in agreement with the teacher.
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